Rules

How To Play

Objective:

Take turns landing tricks to gain cards. The player with the most cards at the end of the game wins!

Game Rules:

1. Figure out player order.
2. Separate and shuffle the TRICK, STANCE, OBSTACLE and WEIRD cards into 4 separate piles face-down in that order.
3. Beginning with the first player’s turn, that player selects the top card off the TRICK pile. This card defines the trick.
4. That player may add to the trick by selecting up to 3 more cards from the top of the other piles, but no more than 1 card from each pile. A trick can’t use more than 4 total cards.
5. Once the trick has been defined, the player must attempt the trick. Each card used to define the trick represents 1 attempt to landing the trick. (3 cards = 3 attempts)
6. If the trick is landed, that player keeps the selected cards. If failed, return each card to the bottom of the card’s decks. Participating players/a judge confirms the trick as landed.
7. Next player’s turn. Repeat steps 3-6.
8. When a player either collects 10 total cards or 3 WEIRD cards the games begins it’s final round. Each player takes one last turn and then counts their total collected cards.
9. The player with the most cards wins!

Additional Rules:

Combo Cards:
Combo cards allow the player to select additions to the trick from the same deck the combo card was selected from. ie. A combo card is selected from the TRICK deck, a second card may be selected from the TRICK deck again.

Star Cards:
Star cards add additional specifications to the rules for the trick or the specific card.

*Rules on cards are superior to rules of game*

I Don’t Want To:
If a player refuses to attempt the trick, that player must return a card won to the bottom of the cards deck.

Can’t Be Done!
If a trick is deemed undoable the player may return all cards to the bottom of their decks and select new cards.

Beginners Rules:

These rules are for players who are newer to skateboarding. The cards used will be the TRICK and STANCE cards labeled with a “B.” These rules ignore combo cards and star cards. All players are at least able to ride comfortably on their skateboard and can ollie constantly.

Game Rules:
1. Figure out player order.
2. Separate and shuffle the TRICK and STANCE cards into 2 separate piles face-down.
3. Beginning with the first player’s turn, that player selects the top card off the TRICK pile. This card defines the trick.
4. That player may add to the trick by selecting 1 cards from the top of the STANCE pile. A trick can’t use more than 2 cards to define it.
5. Once trick has been defined, the player must attempt the trick.
6. If the trick is landed, that player keep the selected cards. If failed, return each card to the bottom of the their decks. Participating players/a judge confirms trick as landed.
7. Next player’s turn. Repeat steps 3-6
8. When a player has collected 5 total cards,
the games begins it’s final round. Each player takes one last turn and then counts their total collected cards.
9. The player with the most cards wins!

House Rules:

Full Tilt:
Players must select one card from each deck to define their trick. (Combo rules are not used with this game.)

First to 10:
The first player to collect 10 cards wins.

S.K.A.T.E.
A judge selects cards from the TRICK and/or STANCE decks. Players attempt to land the defined trick. Any player who doesn’t land the trick receives a letter. Any player to collect all letters is out the game and the last player standing wins.

Locked Down:
If a player does not land the trick they selected they must try the same trick again during their next turn. Players may not select new cards until they land their previously selected trick. (WEIRD deck is optional for this game.)